This post is titled Ok. Everyone has dealt their hands. Sorta. by author SoulJah.
Totally hot, but totally trumped by PS3 in this first salvo of numbers bombardments.
Xbox 360 System Performance Custom IBM PowerPC-based CPU3 symmetrical cores running at 3.2 GHz each
2 hardware threads per core; 6 hardware threads total
1 VMX-128 vector unit per core; 3 total
128 VMX-128 registers per hardware thread
1 MB L2 cache
CPU Game Math Performance 9 billion dot product operations per second
Custom ATI Graphics Processor 500 MHz
10 MB embedded DRAM
48-way parallel floating-point dynamically-scheduled shader pipelines
Unified shader architecture
Polygon Performance 500 million triangles per second
Pixel Fill Rate 16 gigasamples per second fillrate using 4X MSAA
Shader Performance 48 billion shader operations per second
Memory 512 MB GDDR3 RAM
700 MHz DDR
Unified memory architecture
Memory Bandwidth 22.4 MB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus
Overall System Floating-Point Performance 1 TFLOP
Storage Detachable and upgradeable 20 GB hard drive
12X dual-layer DVD-ROM
Memory unit support starting at 64 MB
I/O Support for up to 4 wireless game controllers
3 USB 2.0 ports
2 memory unit slots
Optimized for Online Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
Built in Ethernet Port
Wi-Fi Ready: 802.11 A, B and G
Video Camera Ready
Digital Media Support Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Stream media from portable music devices, digital cameras, Windows XP PCs
Rip music to Xbox 360 hard drive
Custom playlists in every game
Windows Media Center Extender built in
Interactive, full screen 3D visualizers
HD Game Support All games supported at 16:9, 720p and 1080i, anti-aliasing
Standard definition and high definition video output supported
Audio Multichannel surround sound output
Supports 48 KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels
System Orientation Stands vertically or horizontally
Customizable Face Plates Interchangeable to personalize the console
Playstation 3 System PerformanceI have been assured the design is
NOT FINAL. But the specs are pretty impressive.
-It will support Blu-ray (obviously), DVD±R/W, CD-R/RW
-Backwards compatible with the PlayStation 2 and original Playstation
-One 3.2GHz Cell processor-total system performance rated at 2.18 teraflops (uh, that's actually about twice what Microsoft is claiming the Xbox 360 will do); it will have 256MB system RAM 3.2GHz, and 256MB GDDR VRAM at 700MHz
-The nVidia graphics will be called the RSX ("Reality Synthesizer"), and will trump the Xbox 360 with 1080p (yes, that's a p) graphics support.
-There will be a 2.5-inch hard drive (i.e. laptop hard drive) attachment-a first for a Sony launch (no, we don't count the PSX and/or the FF add-on)
-Memory Stick Duo slot, and very surprisingly, an SD and CF slots
-Bluetooth support with up to seven wireless controllers
-Six USB system portsVia [
Engadget]
Check out the games
here. Mindblowing.
The wierdest out of the three, and I'm not sure if this is the work of some really, really, really crafty prankster, but if this
Video (
http://onefed.com/media/NintendoON.wmv) turns out to be legit, you'd be playing your games in a really new and frickingly unvelievable way. You just have to download the video to see for yourself. Hint: It looks like a helmet for a reason.
My 2 cents? : Seeing how Sony's procilivity of hyperbole is only rivalled by Trip Hawkin's, I don't think they'll be pushing anything substantial through that systems in terms of graphics. Remember how the Emotion Engine in the PS2 was supposed to sustain its life for 8 years and blow PC graphics out of the water? Yeah. We all remember that. While playing inadequately polygone-d Splinter Cell: Chaos Theory. The power of the system is impressive granted, and seven wireless controllers definatly beats 4 on the Xbox, but seeing the sexy design of the Xbox 360 (yes I might not have been truly loving of the design at first, but how was I to know it wasn't gonna have wired controllers?) but that thing wouldn't look out of place in the entertainment system. The games as far as I can tell is what's gonna sway one crowd to one platform and another crowd to the other. I can't live without my Final Fantasies or Tekkens or Soul Caliburs or the countless other Japanese RPGs that's surely swinging to the Playstation's way, but gaming developers are already warming up to the 360, hell even the creator of Final Fantasy is on the bandwagon.
Looks like it's not gonna be a clear cut case of buying the 360 at launch anymore. Now, as time and time again, the sit and wait and see approach will be put into effect.
And if the Nintendo Revolution does sport that virtual reality thing, will that shake the the gaming industry at it's roots? Just watch the part with Metroid. You'd watch it again. And again. And again.
Heh... It all boils down to the games. This industry can support 3 major players and if the games are all good on all three systems, I don't think any gamer should be complaining in this world of gaming abundance that we are in right now.
Game on.
Posted by SoulJah at 2:56:00 PM
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